The Zip Archive destination zips your staged build (with Unity’s DoNotShip folders already excluded) into a single archive next to the output folder. It is handy for manual distribution, attaching to a release, or keeping a local copy of every shipped build.
Settings
- File Name: the archive name without extension. It supports the placeholders
{executableName},{version}and{profile}. The default is{executableName}_{version}.
The zip is always written next to the output folder — i.e. {outputFolder}/../{fileName}.zip.
Zip destination vs. the profile’s Zip Build toggle
There are two ways to get a zip:
- The Zip Build toggle on the profile itself runs early in the pipeline, right after staging and before the destinations. Use it when a later destination (such as a Discord announcement) should be able to reference the archive.
- The Zip Archive destination runs in sequence with the other destinations and lets you customize the file name. If the pipeline already created the exact same archive, the destination detects that and does not zip twice.
Either way, DoNotShip folders are never included in the archive.
