MS Teams

The MS Teams endpoint posts each report as a message to a Microsoft Teams channel through an incoming webhook. It sends the report text (and, if you enable it, the full log); it does not create a ticket or upload a screenshot, so it is best suited for lightweight notifications. If you also enable an image-sharing endpoint such as Imgur or Discord, a link to the screenshot is added to the Teams message automatically. It works with both classic Office 365 incoming-webhook connectors and Power Automate Workflows webhooks.

Note: This endpoint does not work in WebGL builds due to browser platform restrictions. The webhook you enter here is saved in your game build – for security reasons we suggest removing it for release builds.

🎣 Webhook URL

To get a webhook URL:

  1. In Microsoft Teams, open the channel you want reports to appear in.
  2. Create an incoming webhook for that channel – either via the classic “Incoming Webhook” connector, or by creating a “When a Teams webhook request is received” flow in Power Automate.
  3. Copy the generated webhook URL.

✍️ Input in Unity

  1. In Unity, open your Debug System settings (Window > Sparrow > Debug System).
  2. Go to the “Where to send reports?” section
  3. Select “MS Teams”
  4. In the Inspector window, paste your webhook URL into the “Webhook URL” field.
  5. Create a Test Report
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