Volumetric Light System

Compatibility

  • Unity 2019.3+ (URP 7.1.8+)
  • Unity 2021.2+ (BIRP/HDRP 12.0)
  • PC, macOS (OpenGL/Metal), Consoles, Android/iOS (OpenGLES 3.0+)
  • Since version 2.0 we also support VR devices such as the Meta Quest and games that are rendered without a depth buffer

Features at a Glance

  • Simple Setup: Just add the component and let your creativity flow.
  • Light Volumes: Support for spot, area, and point lights.
  • Intersection Fade Effect: Harmonious blending with other objects in your scene.
  • Performance-Driven: Powered by lightweight shader graphs for optimal performance.
  • Dynamic Adjustments: Camera distance fade effect and real-time parameter tweaking.
  • Customization: Profiles, gradient-based fading, HDR color, and more for tailor-made effects.
  • Texture Animation: Add life to your scenes with animated fog textures.
  • Universal Compatibility: Works seamlessly across platforms and Unity versions.
  • Extensive animation support: via code and via dedicated components

Limitations

These lights are simple, performant, and easily customizable. There is no support for shadows or directional lights.

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